Large City: Zli Mōv Med

Zli Mōv Med

Zli Mōv Med
Example Wood Elven architecture.
StateWarrenese Shogunate
ProvenceGakagithlinget County
Sub ProvenceS̺ûhahæ Kàhæ Kingdom
RegionFios-ni̽v Forest
Founded1670
Community LeaderKing Esgarbes Khirsa Tuvno
Area453 km2 (181 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation2406 m (7893 ft)
Average Yearly Precipitation208 cm/y (81 in/y)
Population107049
Population Density236 people per km2 (591 people per mi2)
Town AuraSummoning
Naming
Native nameZli Mōv Med
Pronunciation/zli/ /moːv/
Direct Translation[sharp] [bow (weapon)]
Translation[Not Yet Translated]

Zli Mōv Med (/zli/ /moːv/ [sharp] [bow (weapon)]) is a temperate Large City located in S̺ûhahæ Kàhæ Kingdom, Gakagithlinget County, within the Warrenese Shogunate.

The name Zli Mōv Med is derived from the Wood Elvish language, as Zli Mōv Med was founded by Esgarbes Khirsa, who was culturaly Wood Elven.

Climate

Zli Mōv Med has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being an icy 28°C (82°F) and its average temperature during the winter being a cold -10°C (14°F). Zli Mōv Med receives an average of 208 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Zli Mōv Med covers an area of nearly 453 km2 (181 mi2), and an average elevation of 2406 m (7893 ft) above sea level.

Overview

Zli Mōv Med was founded durring the late 18th century in early fall of the year 1670, by Esgarbes Khirsa. The establishment of the new community went well, with no major obsticles durring construction.

Zli Mōv Med was built using the conventions of Wood Elven durring the late 18th century. Naturaly, all settlmentss have their own look to them, and Zli Mōv Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Zli Mōv Med is buildings have been located at convienant points along the dale Zli Mōv Med was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the narrow cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Unfortuantly, these robustly designed timber walls are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A quick look in any direction shows Zli Mōv Med is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.

Civic Infrastructure

Zli Mōv Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Zli Mōv Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Zli Mōv Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zli Mōv Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zli Mōv Med's parks.

Zli Mōv Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zli Mōv Med.

Zli Mōv Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Zli Mōv Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Zli Mōv Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Zli Mōv Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Zli Mōv Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zli Mōv Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zli Mōv Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zli Mōv Med's public wards, blessings, and other arcane systems.

Zli Mōv Med has an Millitary Academy which trains military officers and specilists.

Zli Mōv Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Zli Mōv Med's grid is powered by an arcane means.

Zli Mōv Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Zli Mōv Med has a first rate hospital which caters to anyone in need of long term medical care.

Zli Mōv Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Zli Mōv Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zli Mōv Med's natural decorations nor waterways.

Zli Mōv Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Zli Mōv Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Zli Mōv Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Zli Mōv Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Zli Mōv Med's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Zli Mōv Med there are unidentifiable people in the fog, but it seems to be okay.

The Witchcrow near Zli Mōv Med are known to be almost tame, such that they can be put to domestic use.

Zli Mōv Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Conjuration energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 211
  • Farmers: 289
  • Farm Laborer: 509
  • Hunters: 411
  • Milk Maids: 289
  • Ranchers: 139
  • Ranch Hands: 293
  • Shepherds: 274
    • Farmland: 432477 m2
    • Cattle and Similar Creatures: 26762
    • Poultry: 321147
    • Swine: 21409
    • Sheep: 1070
    • Goats: 214
    • Horses, Mounts, and Beasts of Burden: 10704

Craftsmen

  • Arms and Toolmakers: 205
  • Blacksmiths: 243
  • Bookbinders: 133
  • Buckle-makers: 144
  • Cabinetmakers: 227
  • Candlemakers: 334
  • Carpenters: 350
  • Clothmakers: 281
  • Coach and Harness Makers: 112
  • Coopers: 274
  • Copper, Brass, Tin, Zinc, and Lead Workers: 151
  • Copyists: 103
  • Cutlers: 89
  • Fabricworkers: 243
  • Farrier: 611
  • Furriers: 69
  • Glassworkers: 314
  • Gunsmiths: 246
  • Harness-Makers: 105
  • Hatters: 207
  • Hosiery Workers: 78
  • Jewelers: 117
  • Leatherwrights: 274
  • Locksmiths: 112
  • Matchstick makers: 162
  • Musical Instrument Makers: 155
  • Painters, Structures and Fixtures: 132
  • Paper Workers: 159
  • Plasterers: 137
  • Pursemakers: 175
  • Roofers: 111
  • Ropemakers: 103
  • Rugmakers: 100
  • Saddlers: 194
  • Scabbardmakers: 216
  • Scalemakers: 115
  • Scientific, Surgical, and Optical Instrument Makers: 68
  • Sculptors, Structures and Fixtures: 105
  • Shoemakers: 101
  • Soap and Tallow Workers: 389
  • Tailors: 690
  • Tanners: 142
  • Upholsterers: 159
  • Watchmakers: 140
  • Weavers: 297
  • Whitesmiths: 89

Merchants

  • Adventuring Goods Retellers: 73
  • Arcana Sellers: 72
  • Beer-Sellers: 146
  • Booksellers: 167
  • Butchers: 267
  • Chandlers: 267
  • Chicken Butchers: 293
  • Entrepreneurs: 114
  • Fine Clothiers: 254
  • Fishmongers: 267
  • Florists: 66
  • Potion Sellers: 175
  • Resellers: 428
  • Spice Merchants: 137
  • Wine-sellers: 214
  • Wheelwright: 178
  • Woodsellers: 100

Service workers

  • Bakers: 563
  • Barbers: 455
  • Coachmen: 159
  • Cooks: 446
  • Doctors: 240
  • Gamekeepers: 175
  • Grooms: 96
  • Hairdressers: 356
  • Healers: 329
  • Housekeepers: 297
  • Housemaids: 713
  • House Stewards: 267
  • Inns: 101
  • Laundry maids: 194
  • Maidservants: 369
  • Nursery Maids: 194
  • Pastrycooks: 382
  • Restaurateur: 382
  • Tavern Keepers: 535

Specialized Laborer

  • Ashworkers: 149
  • Bleachers: 99
  • Chemical Workers: 60
  • Coal Heavers: 218
  • In-Town Couriers: 227
  • Long Haul Couriers: 254
  • Dockyard Workers: 218
  • Gas Workers: 53
  • Hay Merchants: 93
  • Leech Collectors: 285
  • Millers: 237
  • Miners: 237
  • Oilmen and Polishers: 172
  • Postmen: 248
  • Pure Finder: 136
  • Skinners: 314
  • Sugar Refiners: 61
  • Tosher: 172
  • Warehousemen: 356
  • Watercarriers: 240
  • Watermen, Bargemen, etc.: 382

Skilled Laborers

  • Accountants: 139
  • Alchemist: 158
  • Clerk: 214
  • Dentists: 105
  • Educators: 310
  • Engineers: 148
  • Gardeners: 103
  • Mages: 81
  • Plumbers: 117
  • Pharmacist: 124
  • Professors: 45
  • Scientists: 79
  • Wizards: 47

Civil Servants

  • Adventurers: 103
  • Bankers: 151
  • Civil Clerks: 237
  • Civic Iudex: 121
  • Consultants: 70
  • Exorcist: 243
  • Fixers: 130
  • Kami Clerk: 211
  • Landlords: 207
  • Lawyers: 125
  • Legend Keepers: 169
  • Militia Officers: 973
  • Monks, Monastic: 324
  • Monks, Civic: 314
  • Historian, Oral: 243
  • Historian, Textual: 130
  • Policemen, Sheriffs, etc.: 243
  • Priests: 396
  • Rangers: 144
  • Rat Catchers: 168
  • Scholars: 164
  • Spiritualist: 194
  • Slayers: 60
  • Storytellers: 350
  • Military Officers: 356

Cottage Industries

  • Brewers: 305
  • Comfort Services: 396
  • Enchanters: 123
  • Herbalists: 125
  • Jaminators: 334
  • Needleworkers: 324
  • Potters: 184
  • Preserve Makers: 324
  • Quilters: 159
  • Seamsters: 535
  • Spinners: 314
  • Tinker: 117
  • Weaver: 254

Artists

  • Actors: 117
  • Architects: 42
  • Bards: 175
  • Costumers: 66
  • Dancers: 125
  • Drafters: 68
  • Engravers: 84
  • Fine Furniture Carpenters: 52
  • Glaziers: 117
  • Inlayers: 101
  • Musicians: 324
  • Painters, Art: 54
  • Playwrights: 117
  • Sculptors, Art: 93
  • Wood Carvers: 446
  • Writers: 334

Produce Industries

  • Butter Churners: 334
  • Canners: 324
  • Cheesmakers: 369
  • Ice Merchants: 47
  • Millers: 227
  • Picklers: 178
  • Smokers: 139
  • Stockmakers: 121
  • Tobacconists: 162
  • Tallowmakers: 227

40280 of Zli Mōv Med's population work within a Foundational Occupation.

59276 of Zli Mōv Med's population do not work in a formal occupation, but do contribute to the local economy. 7493 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Zli Mōv Med is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

Zli Mōv Med used to be much richer, but something happened in the last (8018 % 6)+1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

The the a mantle of Augury, an a mantle imbued with notable amounts of Augury energies was created near Zli Mōv Med by in time immemorial, reportedly some time during the late 2nd century.

History